void append(ByteBuffer nodesBuffer, float error, float[][] bbox) { org.deegree.rendering.r3d.multiresolution.Node.store(nodesBuffer, lowestOutgoingArc, highestOutgoingArc, lowestIncomingArc, bbox); } }
void append(ByteBuffer nodesBuffer, float error, float[][] bbox) { org.deegree.rendering.r3d.multiresolution.Node.store(nodesBuffer, lowestOutgoingArc, highestOutgoingArc, lowestIncomingArc, bbox); } }