public void handleStatisticEvent(PlayerStatisticIncrementEvent event) { Player player = event.getPlayer(); Statistic statistic = event.getStatistic(); int newValue = event.getNewValue(); int modifier; switch (statistic) { case DAMAGE_TAKEN: modifier = 500; break; case JUMP: modifier = 500; break; case DROP: modifier = 200; break; case MINE_BLOCK: case BREAK_ITEM: modifier = 500; break; case CRAFT_ITEM: modifier = 100; break; default: return; } if (newValue % modifier == 0) { mcMMO.getHolidayManager().levelUpApril(player, FakeSkillType.getByStatistic(statistic)); } }