@EventHandler public void onBlockDamage(BlockDamageEvent event) { event.setInstaBreak(false); }
@EventHandler public void onBlockDamage(BlockDamageEvent event) { event.setInstaBreak(true); }
@EventHandler public void onBlockDamage(BlockDamageEvent event) { event.setInstaBreak(true); }
event.setInstaBreak(true); SoundManager.sendSound(player, block.getLocation(), SoundType.POP); event.setInstaBreak(true); SoundManager.sendSound(player, block.getLocation(), SoundType.POP);