/** * Reset. * */ public DTMAxisIterator reset() { final boolean temp = _isRestartable; _isRestartable = true; setStartNode(makeNodeHandle(_startNode)); _isRestartable = temp; return this; }
/** * Reset. * */ public DTMAxisIterator reset() { final boolean temp = _isRestartable; _isRestartable = true; setStartNode(makeNodeHandle(_startNode)); _isRestartable = temp; return this; }
/** * Reset. * */ public DTMAxisIterator reset() { final boolean temp = _isRestartable; _isRestartable = true; setStartNode(makeNodeHandle(_startNode)); _isRestartable = temp; return this; }
/** * Reset. * */ public DTMAxisIterator reset() { final boolean temp = _isRestartable; _isRestartable = true; setStartNode(makeNodeHandle(_startNode)); _isRestartable = temp; return this; }
/** * Reset. * */ public DTMAxisIterator reset() { final boolean temp = _isRestartable; _isRestartable = true; setStartNode(makeNodeHandle(_startNode)); _isRestartable = temp; return this; }
/** * Reset. * */ public DTMAxisIterator reset() { final boolean temp = _isRestartable; _isRestartable = true; setStartNode(makeNodeHandle(_startNode)); _isRestartable = temp; return this; }
/** * Reset. * */ public DTMAxisIterator reset() { final boolean temp = _isRestartable; _isRestartable = true; setStartNode(makeNodeHandle(_startNode)); _isRestartable = temp; return this; }
/** * Reset. * */ public DTMAxisIterator reset() { final boolean temp = _isRestartable; _isRestartable = true; setStartNode(makeNodeHandle(_startNode)); _isRestartable = temp; return this; }
/** * Reset. * */ public DTMAxisIterator reset() { final boolean temp = _isRestartable; _isRestartable = true; setStartNode(makeNodeHandle(_startNode)); _isRestartable = temp; return this; }
/** * Reset. * */ public DTMAxisIterator reset() { final boolean temp = _isRestartable; _isRestartable = true; setStartNode(makeNodeHandle(_startNode)); _isRestartable = temp; return this; }
/** * Reset. * */ public DTMAxisIterator reset() { final boolean temp = _isRestartable; _isRestartable = true; setStartNode(makeNodeHandle(_startNode)); _isRestartable = temp; return this; }