public static int encodedLength(String[] strings) { int totalLength = 4; for (String s : strings) { totalLength += Strings.encodedLength(s); } return totalLength; }
@Override public int encodedLength() { return Encoders.StringArrays.encodedLength(localDirs) + 4 // int + Encoders.Strings.encodedLength(shuffleManager); }
@Override public int encodedLength() { return Encoders.Strings.encodedLength(appId) + Encoders.Strings.encodedLength(execId) + executorInfo.encodedLength(); }
@Override public int encodedLength() { return Encoders.Strings.encodedLength(appId) + Encoders.Strings.encodedLength(execId) + Encoders.Strings.encodedLength(blockId) + Encoders.ByteArrays.encodedLength(metadata) + Encoders.ByteArrays.encodedLength(blockData); }
@Override public int encodedLength() { return Encoders.Strings.encodedLength(appId) + Encoders.Strings.encodedLength(execId) + executorInfo.encodedLength(); }
@Override public int encodedLength() { return Encoders.Strings.encodedLength(appId) + Encoders.Strings.encodedLength(execId) + executorInfo.encodedLength(); }
@Override public int encodedLength() { // The integer (a.k.a. the body size) is not really used, since that information is already // encoded in the frame length. But this maintains backwards compatibility with versions of // RpcRequest that use Encoders.ByteArrays. return 1 + Encoders.Strings.encodedLength(appId) + 4; }
@Override public int encodedLength() { // The integer (a.k.a. the body size) is not really used, since that information is already // encoded in the frame length. But this maintains backwards compatibility with versions of // RpcRequest that use Encoders.ByteArrays. return 1 + Encoders.Strings.encodedLength(appId) + 4; }
@Override public int encodedLength() { return 1 + 4 + 4 + Encoders.Strings.encodedLength(appId) + Encoders.Strings.encodedLength(kdf) + Encoders.Strings.encodedLength(cipher) + Encoders.ByteArrays.encodedLength(nonce) + Encoders.ByteArrays.encodedLength(challenge); }
@Override public int encodedLength() { return Encoders.Strings.encodedLength(appId) + Encoders.Strings.encodedLength(execId) + Encoders.StringArrays.encodedLength(blockIds); }
@Override public int encodedLength() { return Encoders.Strings.encodedLength(blockId) + Encoders.ByteArrays.encodedLength(metadata); }
@Override public int encodedLength() { return Encoders.Strings.encodedLength(appId) + Encoders.Strings.encodedLength(execId) + Encoders.Strings.encodedLength(blockId) + Encoders.ByteArrays.encodedLength(metadata) + Encoders.ByteArrays.encodedLength(blockData); }
@Override public int encodedLength() { return Encoders.Strings.encodedLength(appId) + Encoders.Strings.encodedLength(execId) + Encoders.StringArrays.encodedLength(blockIds); }
@Override public int encodedLength() { return Encoders.StringArrays.encodedLength(localDirs) + 4 // int + Encoders.Strings.encodedLength(shuffleManager); }
public static int encodedLength(String[] strings) { int totalLength = 4; for (String s : strings) { totalLength += Strings.encodedLength(s); } return totalLength; }
@Override public int encodedLength() { return Encoders.Strings.encodedLength(appId) + Encoders.Strings.encodedLength(execId) + Encoders.Strings.encodedLength(blockId) + Encoders.ByteArrays.encodedLength(metadata) + Encoders.ByteArrays.encodedLength(blockData); }
@Override public int encodedLength() { return Encoders.Strings.encodedLength(appId) + Encoders.Strings.encodedLength(execId) + Encoders.StringArrays.encodedLength(blockIds); }
public static int encodedLength(String[] strings) { int totalLength = 4; for (String s : strings) { totalLength += Strings.encodedLength(s); } return totalLength; }
@Override public int encodedLength() { return 1 + 4 + 4 + Encoders.Strings.encodedLength(appId) + Encoders.Strings.encodedLength(kdf) + Encoders.Strings.encodedLength(cipher) + Encoders.ByteArrays.encodedLength(nonce) + Encoders.ByteArrays.encodedLength(challenge); }
@Override public int encodedLength() { // The integer (a.k.a. the body size) is not really used, since that information is already // encoded in the frame length. But this maintains backwards compatibility with versions of // RpcRequest that use Encoders.ByteArrays. return 1 + Encoders.Strings.encodedLength(appId) + 4; }