BevelFilter filter = createBevelFilter(node); Filter rec = new Filter(); rec.setFilterID(Filter.BEVEL); rec.setBevelFilter(filter); filters.add(rec); BlurFilter filter = createBlurFilter(node); Filter rec = new Filter(); rec.setFilterID(Filter.BLUR); rec.setBlurFilter(filter); filters.add(rec); rec.setFilterID(Filter.COLOR_MATRIX); rec.setColorMatrixFilter(node.matrix); filters.add(rec); DropShadowFilter filter = createDropShadowFilter(node); Filter rec = new Filter(); rec.setFilterID(Filter.DROP_SHADOW); rec.setDropShadowFilter(filter); filters.add(rec); GlowFilter filter = createGlowFilter(node); Filter rec = new Filter(); rec.setFilterID(Filter.GLOW); rec.setGlowFilter(filter); filters.add(rec); GradientBevelFilter filter = createGradientBevelFilter(node);
BevelFilter filter = createBevelFilter(node); Filter rec = new Filter(); rec.setFilterID(Filter.BEVEL); rec.setBevelFilter(filter); filters.add(rec); BlurFilter filter = createBlurFilter(node); Filter rec = new Filter(); rec.setFilterID(Filter.BLUR); rec.setBlurFilter(filter); filters.add(rec); rec.setFilterID(Filter.COLOR_MATRIX); rec.setColorMatrixFilter(node.matrix); filters.add(rec); DropShadowFilter filter = createDropShadowFilter(node); Filter rec = new Filter(); rec.setFilterID(Filter.DROP_SHADOW); rec.setDropShadowFilter(filter); filters.add(rec); GlowFilter filter = createGlowFilter(node); Filter rec = new Filter(); rec.setFilterID(Filter.GLOW); rec.setGlowFilter(filter); filters.add(rec); GradientBevelFilter filter = createGradientBevelFilter(node);
filter.setFilterID(type);
filter.setFilterID(type);