@Override public void beginText() throws IOException { setClip(); beginTextClip(); }
@Override public void strokePath() throws IOException { graphics.setComposite(getGraphicsState().getStrokingJavaComposite()); graphics.setPaint(getStrokingPaint()); graphics.setStroke(getStroke()); setClip(); //TODO bbox of shading pattern should be used here? (see fillPath) if (isContentRendered()) { graphics.draw(linePath); } linePath.reset(); }
private void drawBufferedImage(BufferedImage image, AffineTransform at) throws IOException setClip(); AffineTransform imageTransform = new AffineTransform(at); PDSoftMask softMask = getGraphicsState().getSoftMask();
setClip(); graphics.setComposite(getGraphicsState().getNonStrokingJavaComposite()); if (isContentRendered())
setClip(); linePath.setWindingRule(windingRule);
@Override public void beginText() throws IOException { setClip(); beginTextClip(); }
@Override public void beginText() throws IOException { setClip(); beginTextClip(); }
@Override public void strokePath() throws IOException { graphics.setComposite(getGraphicsState().getStrokingJavaComposite()); graphics.setPaint(getStrokingPaint()); graphics.setStroke(getStroke()); setClip(); //TODO bbox of shading pattern should be used here? (see fillPath) graphics.draw(linePath); linePath.reset(); }
@Override public void strokePath() throws IOException { graphics.setComposite(getGraphicsState().getStrokingJavaComposite()); graphics.setPaint(getStrokingPaint()); graphics.setStroke(getStroke()); setClip(); //TODO bbox of shading pattern should be used here? (see fillPath) graphics.draw(linePath); linePath.reset(); }
private void drawBufferedImage(BufferedImage image, AffineTransform at) throws IOException setClip(); AffineTransform imageTransform = new AffineTransform(at); PDSoftMask softMask = getGraphicsState().getSoftMask();
private void drawBufferedImage(BufferedImage image, AffineTransform at) throws IOException setClip(); PDSoftMask softMask = getGraphicsState().getSoftMask(); if( softMask != null )
setClip(); graphics.setComposite(getGraphicsState().getNonStrokingJavaComposite()); graphics.drawImage(renderedPaint,
setClip(); linePath.setWindingRule(windingRule);
setClip(); linePath.setWindingRule(windingRule);