@Override public DEL<CODE<T>> del() { closeAttrs(); return del_(this, true); }
@Override public VAR<CODE<T>> var() { closeAttrs(); return var_(this, true); }
@Override public SAMP<CODE<T>> samp() { closeAttrs(); return samp_(this, true); }
@Override public STRONG<CODE<T>> strong() { closeAttrs(); return strong_(this, true); }
@Override public BDO<CODE<T>> bdo() { closeAttrs(); return bdo_(this, true); }
@Override public Q<CODE<T>> q() { closeAttrs(); return q_(this, true); }
@Override public MAP<CODE<T>> map() { closeAttrs(); return map_(this, true); }
@Override public A<CODE<T>> a() { closeAttrs(); return a_(this, true); }
@Override public EM<CODE<T>> em() { closeAttrs(); return em_(this, true); }
@Override public I<CODE<T>> i() { closeAttrs(); return i_(this, true); }
@Override public TEXTAREA<CODE<T>> textarea() { closeAttrs(); return textarea_(this, true); }
@Override public OBJECT<CODE<T>> object() { closeAttrs(); return object_(this, true); }
@Override public SMALL<CODE<T>> small() { closeAttrs(); return small_(this, true); }
@Override public B<CODE<T>> b() { closeAttrs(); return b_(this, true); }
@Override public BUTTON<CODE<T>> button() { closeAttrs(); return button_(this, true); }
@Override public LABEL<CODE<T>> label() { closeAttrs(); return label_(this, true); }
@Override public INS<CODE<T>> ins() { closeAttrs(); return ins_(this, true); }
@Override public KBD<CODE<T>> kbd() { closeAttrs(); return kbd_(this, true); }
@Override public CODE<CODE<T>> code() { closeAttrs(); return code_(this, true); }
@Override public DFN<CODE<T>> dfn() { closeAttrs(); return dfn_(this, true); }