final long movedWinWidth = getLong(conf, DFSConfigKeys.DFS_BALANCER_MOVEDWINWIDTH_KEY, DFSConfigKeys.DFS_BALANCER_MOVEDWINWIDTH_DEFAULT);
final long movedWinWidth = getLong(conf, DFSConfigKeys.DFS_BALANCER_MOVEDWINWIDTH_KEY, DFSConfigKeys.DFS_BALANCER_MOVEDWINWIDTH_DEFAULT); DFSConfigKeys.DFS_DATANODE_BALANCE_MAX_NUM_CONCURRENT_MOVES_DEFAULT); final long getBlocksSize = getLong(conf, DFSConfigKeys.DFS_BALANCER_GETBLOCKS_SIZE_KEY, DFSConfigKeys.DFS_BALANCER_GETBLOCKS_SIZE_DEFAULT); final long getBlocksMinBlockSize = getLong(conf, DFSConfigKeys.DFS_BALANCER_GETBLOCKS_MIN_BLOCK_SIZE_KEY, DFSConfigKeys.DFS_BALANCER_GETBLOCKS_MIN_BLOCK_SIZE_DEFAULT); this.policy = p.policy; this.maxSizeToMove = getLong(conf, DFSConfigKeys.DFS_BALANCER_MAX_SIZE_TO_MOVE_KEY, DFSConfigKeys.DFS_BALANCER_MAX_SIZE_TO_MOVE_DEFAULT);
final long movedWinWidth = getLong(conf, DFSConfigKeys.DFS_BALANCER_MOVEDWINWIDTH_KEY, DFSConfigKeys.DFS_BALANCER_MOVEDWINWIDTH_DEFAULT); DFSConfigKeys.DFS_DATANODE_BALANCE_MAX_NUM_CONCURRENT_MOVES_DEFAULT); final long getBlocksSize = getLong(conf, DFSConfigKeys.DFS_BALANCER_GETBLOCKS_SIZE_KEY, DFSConfigKeys.DFS_BALANCER_GETBLOCKS_SIZE_DEFAULT); final long getBlocksMinBlockSize = getLong(conf, DFSConfigKeys.DFS_BALANCER_GETBLOCKS_MIN_BLOCK_SIZE_KEY, DFSConfigKeys.DFS_BALANCER_GETBLOCKS_MIN_BLOCK_SIZE_DEFAULT); this.policy = p.policy; this.maxSizeToMove = getLong(conf, DFSConfigKeys.DFS_BALANCER_MAX_SIZE_TO_MOVE_KEY, DFSConfigKeys.DFS_BALANCER_MAX_SIZE_TO_MOVE_DEFAULT);