@Override public long sleep(long pause, int tries) { long sleep = ConnectionUtils.getPauseTime(pause, tries + 1); if (sleep < MIN_WAIT_DEAD_SERVER && (location == null || connection.isDeadServer(location.getServerName()))) { sleep = ConnectionUtils.addJitter(MIN_WAIT_DEAD_SERVER, 0.10f); } return sleep; }
@Override public long sleep(long pause, int tries) { // Tries hasn't been bumped up yet so we use "tries + 1" to get right pause time long sleep = ConnectionUtils.getPauseTime(pause, tries + 1); if (sleep < MIN_WAIT_DEAD_SERVER && (location == null || getConnection().isDeadServer(location.getServerName()))) { sleep = ConnectionUtils.addJitter(MIN_WAIT_DEAD_SERVER, 0.10f); } return sleep; }