long numChunks = 0; for (Object arena : directArenas) { numChunks += getNumberOfAllocatedChunks(arena, "qInit"); numChunks += getNumberOfAllocatedChunks(arena, "q000"); numChunks += getNumberOfAllocatedChunks(arena, "q025"); numChunks += getNumberOfAllocatedChunks(arena, "q050"); numChunks += getNumberOfAllocatedChunks(arena, "q075"); numChunks += getNumberOfAllocatedChunks(arena, "q100");
long numChunks = 0; for (Object arena : directArenas) { numChunks += getNumberOfAllocatedChunks(arena, "qInit"); numChunks += getNumberOfAllocatedChunks(arena, "q000"); numChunks += getNumberOfAllocatedChunks(arena, "q025"); numChunks += getNumberOfAllocatedChunks(arena, "q050"); numChunks += getNumberOfAllocatedChunks(arena, "q075"); numChunks += getNumberOfAllocatedChunks(arena, "q100");
long numChunks = 0; for (Object arena : directArenas) { numChunks += getNumberOfAllocatedChunks(arena, "qInit"); numChunks += getNumberOfAllocatedChunks(arena, "q000"); numChunks += getNumberOfAllocatedChunks(arena, "q025"); numChunks += getNumberOfAllocatedChunks(arena, "q050"); numChunks += getNumberOfAllocatedChunks(arena, "q075"); numChunks += getNumberOfAllocatedChunks(arena, "q100");
long numChunks = 0; for (Object arena : directArenas) { numChunks += getNumberOfAllocatedChunks(arena, "qInit"); numChunks += getNumberOfAllocatedChunks(arena, "q000"); numChunks += getNumberOfAllocatedChunks(arena, "q025"); numChunks += getNumberOfAllocatedChunks(arena, "q050"); numChunks += getNumberOfAllocatedChunks(arena, "q075"); numChunks += getNumberOfAllocatedChunks(arena, "q100");