/** * Recycle the output buffer. This should be called when closing the * connection. */ @Override public void recycle() { super.recycle(); outputStream = null; }
/** * Recycle the output buffer. This should be called when closing the * connection. */ @Override public void recycle() { super.recycle(); outputStream = null; }
/** * Recycle the output buffer. This should be called when closing the * connection. */ @Override public void recycle() { super.recycle(); outputStream = null; }
/** * Recycle the output buffer. This should be called when closing the * connection. */ @Override public void recycle() { super.recycle(); bbuf.clear(); flipped = false; socket = 0; wrapper = null; }
/** * Recycle the output buffer. This should be called when closing the * connection. */ @Override public void recycle() { super.recycle(); bbuf.clear(); }
/** * Recycle the output buffer. This should be called when closing the * connection. */ @Override public void recycle() { super.recycle(); bbuf.clear(); }
/** * Recycle the output buffer. This should be called when closing the * connection. */ @Override public void recycle() { super.recycle(); bbuf.clear(); }
/** * Recycle the output buffer. This should be called when closing the * connection. */ @Override public void recycle() { super.recycle(); socketBuffer.recycle(); outputStream = null; }
/** * Recycle the output buffer. This should be called when closing the * connection. */ @Override public void recycle() { super.recycle(); if (socket != null) { socket.getBufHandler().getWriteBuffer().clear(); socket = null; } }
/** * Recycle the output buffer. This should be called when closing the * connection. */ @Override public void recycle() { super.recycle(); if (socket != null) { socket.getBufHandler().getWriteBuffer().clear(); socket = null; } flipped = false; }
/** * Recycle the output buffer. This should be called when closing the * connection. */ @Override public void recycle() { super.recycle(); if (socket != null) { socket.getBufHandler().getWriteBuffer().clear(); socket = null; } lastWrite.set(1); }
/** * Recycle the output buffer. This should be called when closing the * connection. */ @Override public void recycle() { super.recycle(); if (socket != null) { socket.getBufHandler().getWriteBuffer().clear(); socket = null; } lastWrite.set(1); }
public final void recycle() { getInputBuffer().recycle(); getOutputBuffer().recycle(); asyncStateMachine.recycle(); recycleInternal(); }
public final void recycle() { getInputBuffer().recycle(); getOutputBuffer().recycle(); asyncStateMachine.recycle(); remoteAddr = null; remoteHost = null; localAddr = null; localName = null; remotePort = -1; localPort = -1; recycleInternal(); }
@Override public final void recycle(boolean isSocketClosing) { if (getInputBuffer() != null) { getInputBuffer().recycle(); } if (getOutputBuffer() != null) { getOutputBuffer().recycle(); } if (asyncStateMachine != null) { asyncStateMachine.recycle(); } httpUpgradeHandler = null; comet = false; recycleInternal(); }
@Override public final void recycle(boolean isSocketClosing) { if (getInputBuffer() != null) { getInputBuffer().recycle(); } if (getOutputBuffer() != null) { getOutputBuffer().recycle(); } if (asyncStateMachine != null) { asyncStateMachine.recycle(); } upgradeInbound = null; remoteAddr = null; remoteHost = null; localAddr = null; localName = null; remotePort = -1; localPort = -1; comet = false; recycleInternal(); }