break; final byte[] buffer = ensureBufferSize(decodeSize, context); if (b >= 0 && b < this.decodeTable.length) { final int result = this.decodeTable[b]; final byte[] buffer = ensureBufferSize(decodeSize, context);
return; // no leftovers to process and not using chunking final byte[] buffer = ensureBufferSize(encodeSize, context); final int savedPos = context.pos; switch (context.modulus) { // % 5 final byte[] buffer = ensureBufferSize(encodeSize, context); context.modulus = (context.modulus+1) % BYTES_PER_UNENCODED_BLOCK; int b = in[inPos++];
break; final byte[] buffer = ensureBufferSize(decodeSize, context); if (b >= 0 && b < this.decodeTable.length) { final int result = this.decodeTable[b]; final byte[] buffer = ensureBufferSize(decodeSize, context);
break; } else { final byte[] buffer = ensureBufferSize(decodeSize, context); if (b >= 0 && b < this.decodeTable.length) { final int result = this.decodeTable[b]; final byte[] buffer = ensureBufferSize(decodeSize, context);
break; } else { final byte[] buffer = ensureBufferSize(decodeSize, context); if (b >= 0 && b < this.decodeTable.length) { final int result = this.decodeTable[b]; final byte[] buffer = ensureBufferSize(decodeSize, context);
break; } else { final byte[] buffer = ensureBufferSize(decodeSize, context); if (b >= 0 && b < this.decodeTable.length) { final int result = this.decodeTable[b]; final byte[] buffer = ensureBufferSize(decodeSize, context);
break; } else { final byte[] buffer = ensureBufferSize(decodeSize, context); if (b >= 0 && b < this.decodeTable.length) { final int result = this.decodeTable[b]; final byte[] buffer = ensureBufferSize(decodeSize, context);
return; // no leftovers to process and not using chunking final byte[] buffer = ensureBufferSize(encodeSize, context); final int savedPos = context.pos; switch (context.modulus) { // % 5 final byte[] buffer = ensureBufferSize(encodeSize, context); context.modulus = (context.modulus+1) % BYTES_PER_UNENCODED_BLOCK; int b = in[inPos++];
return; // no leftovers to process and not using chunking final byte[] buffer = ensureBufferSize(encodeSize, context); final int savedPos = context.pos; switch (context.modulus) { // % 5 final byte[] buffer = ensureBufferSize(encodeSize, context); context.modulus = (context.modulus+1) % BYTES_PER_UNENCODED_BLOCK; int b = in[inPos++];
return; // no leftovers to process and not using chunking final byte[] buffer = ensureBufferSize(encodeSize, context); final int savedPos = context.pos; switch (context.modulus) { // % 5 final byte[] buffer = ensureBufferSize(encodeSize, context); context.modulus = (context.modulus+1) % BYTES_PER_UNENCODED_BLOCK; int b = in[inPos++];
return; // no leftovers to process and not using chunking final byte[] buffer = ensureBufferSize(encodeSize, context); final int savedPos = context.pos; switch (context.modulus) { // % 5 final byte[] buffer = ensureBufferSize(encodeSize, context); context.modulus = (context.modulus+1) % BYTES_PER_UNENCODED_BLOCK; int b = in[inPos++];
return; // no leftovers to process and not using chunking final byte[] buffer = ensureBufferSize(encodeSize, context); final int savedPos = context.pos; switch (context.modulus) { // % 5 final byte[] buffer = ensureBufferSize(encodeSize, context); context.modulus = (context.modulus+1) % BYTES_PER_UNENCODED_BLOCK; int b = in[inPos++];