private void autoEnforce() { if (!detected && count > 1) { sort(); int prevIdx = 0; V prev = (V) values[0]; for (int i = 1 ; i < count ; i++) { V next = (V) values[i]; if (comparator.compare(prev, next) != 0) values[++prevIdx] = prev = next; else if (quickResolver != null) values[prevIdx] = prev = quickResolver.resolve(prev, next); } count = prevIdx + 1; } detected = true; }
private void autoEnforce() { if (!detected && count > 1) { sort(); int prevIdx = 0; V prev = (V) values[0]; for (int i = 1 ; i < count ; i++) { V next = (V) values[i]; if (comparator.compare(prev, next) != 0) values[++prevIdx] = prev = next; else if (quickResolver != null) values[prevIdx] = prev = quickResolver.resolve(prev, next); } count = prevIdx + 1; } detected = true; }
private void autoEnforce() { if (!detected && count > 1) { sort(); int prevIdx = 0; V prev = (V) values[0]; for (int i = 1 ; i < count ; i++) { V next = (V) values[i]; if (comparator.compare(prev, next) != 0) values[++prevIdx] = prev = next; else if (quickResolver != null) values[prevIdx] = prev = quickResolver.resolve(prev, next); } count = prevIdx + 1; } detected = true; }
private void autoEnforce() { if (!detected && count > 1) { sort(); int prevIdx = 0; V prev = (V) values[0]; for (int i = 1 ; i < count ; i++) { V next = (V) values[i]; if (comparator.compare(prev, next) != 0) values[++prevIdx] = prev = next; else if (quickResolver != null) values[prevIdx] = prev = quickResolver.resolve(prev, next); } count = prevIdx + 1; } detected = true; }
public Row build() { if (!isSorted) getCells().sort(); // we can avoid resolving if we're sorted and have no complex values // (because we'll only have unique simple cells, which are already in their final condition) if (!isSorted | hasComplex) getCells().resolve(resolver); Object[] btree = getCells().build(); if (deletion.isShadowedBy(primaryKeyLivenessInfo)) deletion = Deletion.LIVE; int minDeletionTime = minDeletionTime(btree, primaryKeyLivenessInfo, deletion.time()); Row row = BTreeRow.create(clustering, primaryKeyLivenessInfo, deletion, btree, minDeletionTime); reset(); return row; } }
public Row build() { if (!isSorted) getCells().sort(); // we can avoid resolving if we're sorted and have no complex values // (because we'll only have unique simple cells, which are already in their final condition) if (!isSorted | hasComplex) getCells().resolve(resolver); Object[] btree = getCells().build(); if (deletion.isShadowedBy(primaryKeyLivenessInfo)) deletion = Deletion.LIVE; int minDeletionTime = minDeletionTime(btree, primaryKeyLivenessInfo, deletion.time()); Row row = BTreeRow.create(clustering, primaryKeyLivenessInfo, deletion, btree, minDeletionTime); reset(); return row; } }
public Row build() { if (!isSorted) getCells().sort(); // we can avoid resolving if we're sorted and have no complex values // (because we'll only have unique simple cells, which are already in their final condition) if (!isSorted | hasComplex) getCells().resolve(resolver); Object[] btree = getCells().build(); if (deletion.isShadowedBy(primaryKeyLivenessInfo)) deletion = Deletion.LIVE; int minDeletionTime = minDeletionTime(btree, primaryKeyLivenessInfo, deletion.time()); Row row = BTreeRow.create(clustering, primaryKeyLivenessInfo, deletion, btree, minDeletionTime); reset(); return row; } }
public Row build() { if (!isSorted) getCells().sort(); // we can avoid resolving if we're sorted and have no complex values // (because we'll only have unique simple cells, which are already in their final condition) if (!isSorted | hasComplex) getCells().resolve(resolver); Object[] btree = getCells().build(); if (deletion.isShadowedBy(primaryKeyLivenessInfo)) deletion = Deletion.LIVE; int minDeletionTime = minDeletionTime(btree, primaryKeyLivenessInfo, deletion.time()); Row row = BTreeRow.create(clustering, primaryKeyLivenessInfo, deletion, btree, minDeletionTime); reset(); return row; } }