/** * Sets the values of an arbitrary number of preferences for the * rendering algorithms. * Only values for the rendering hints that are present in the * specified <code>Map</code> object are modified. * All other preferences not present in the specified * object are left unmodified. * Hint categories include controls for rendering quality and * overall time/quality trade-off in the rendering process. * Refer to the <code>RenderingHints</code> class for definitions of * some common keys and values. * @param hints the rendering hints to be set * @see RenderingHints */ public void addRenderingHints(Map hints){ gc.addRenderingHints(hints); }
/** * Sets the values of an arbitrary number of preferences for the * rendering algorithms. * Only values for the rendering hints that are present in the * specified <code>Map</code> object are modified. * All other preferences not present in the specified * object are left unmodified. * Hint categories include controls for rendering quality and * overall time/quality trade-off in the rendering process. * Refer to the <code>RenderingHints</code> class for definitions of * some common keys and values. * @param hints the rendering hints to be set * @see RenderingHints */ public void addRenderingHints(Map hints){ gc.addRenderingHints(hints); }
/** * Sets the values of an arbitrary number of preferences for the * rendering algorithms. * Only values for the rendering hints that are present in the * specified <code>Map</code> object are modified. * All other preferences not present in the specified * object are left unmodified. * Hint categories include controls for rendering quality and * overall time/quality trade-off in the rendering process. * Refer to the <code>RenderingHints</code> class for definitions of * some common keys and values. * @param hints the rendering hints to be set * @see RenderingHints */ public void addRenderingHints(Map hints){ gc.addRenderingHints(hints); }