@SuppressWarnings("unchecked") private void updateArraysAndPairs(long time) { if (updateArrayActor == null) { // if for some reason we don't have an actor, just go straight internalUpdateArray(time); } else { updateArrayActor.act(time); } }
@SuppressWarnings("unchecked") private void updateArraysAndPairs(long time) { if (updateArrayActor == null) { // if for some reason we don't have an actor, just go straight internalUpdateArray(time); } else { updateArrayActor.act(time); } }
@SuppressWarnings("unchecked") private void updateArraysAndPairs(long time) { if (updateArrayActor == null) { // if for some reason we don't have an actor, just go straight internalUpdateArray(time); } else { updateArrayActor.act(time); } }
@SuppressWarnings("unchecked") private void updateArraysAndPairs(long time) { if (updateArrayActor == null) { // if for some reason we don't have an actor, just go straight internalUpdateArray(time); } else { updateArrayActor.act(time); } }
@SuppressWarnings("unchecked") private void updateArraysAndPairs(long time) { if (updateArrayActor == null) { // if for some reason we don't have an actor, just go straight internalUpdateArray(time); } else { updateArrayActor.act(time); } }
@SuppressWarnings("unchecked") private void updateArraysAndPairs(long time) { if (updateArrayActor == null) { // if for some reason we don't have an actor, just go straight internalUpdateArray(time); } else { updateArrayActor.act(time); } }
@SuppressWarnings("unchecked") private void updateArraysAndPairs(long time) { if (updateArrayActor == null) { // if for some reason we don't have an actor, just go straight internalUpdateArray(time); } else { updateArrayActor.act(time); } }