protected void checkCondition(boolean condition) { checkCondition(condition, null); }
/** * @deprecated Use {@link ATNDeserializer#checkCondition(boolean)} instead. */ @Deprecated public static void checkCondition(boolean condition) { new ATNDeserializer().checkCondition(condition); }
/** * @deprecated Use {@link ATNDeserializer#checkCondition(boolean, String)} instead. */ @Deprecated public static void checkCondition(boolean condition, String message) { new ATNDeserializer().checkCondition(condition, message); }
checkCondition(state.onlyHasEpsilonTransitions() || state.getNumberOfTransitions() <= 1); checkCondition(((PlusBlockStartState)state).loopBackState != null); checkCondition(starLoopEntryState.loopBackState != null); checkCondition(starLoopEntryState.getNumberOfTransitions() == 2); checkCondition(starLoopEntryState.transition(1).target instanceof LoopEndState); checkCondition(!starLoopEntryState.nonGreedy); checkCondition(starLoopEntryState.transition(1).target instanceof StarBlockStartState); checkCondition(starLoopEntryState.nonGreedy); checkCondition(state.getNumberOfTransitions() == 1); checkCondition(state.transition(0).target instanceof StarLoopEntryState); checkCondition(((LoopEndState)state).loopBackState != null); checkCondition(((RuleStartState)state).stopState != null); checkCondition(((BlockStartState)state).endState != null); checkCondition(((BlockEndState)state).startState != null); checkCondition(decisionState.getNumberOfTransitions() <= 1 || decisionState.decision >= 0); checkCondition(state.getNumberOfTransitions() <= 1 || state instanceof RuleStopState);
protected void checkCondition(boolean condition) { checkCondition(condition, null); }
protected void checkCondition(boolean condition) { checkCondition(condition, null); }
protected void checkCondition(boolean condition) { checkCondition(condition, null); }
protected void checkCondition(boolean condition) { checkCondition(condition, null); }
/** * @deprecated Use {@link ATNDeserializer#checkCondition(boolean, String)} instead. */ @Deprecated public static void checkCondition(boolean condition, String message) { new ATNDeserializer().checkCondition(condition, message); }
/** * @deprecated Use {@link ATNDeserializer#checkCondition(boolean, String)} instead. */ @Deprecated public static void checkCondition(boolean condition, String message) { new ATNDeserializer().checkCondition(condition, message); }
/** * @deprecated Use {@link ATNDeserializer#checkCondition(boolean, String)} instead. */ @Deprecated public static void checkCondition(boolean condition, String message) { new ATNDeserializer().checkCondition(condition, message); }
/** * @deprecated Use {@link ATNDeserializer#checkCondition(boolean)} instead. */ @Deprecated public static void checkCondition(boolean condition) { new ATNDeserializer().checkCondition(condition); }
/** * @deprecated Use {@link ATNDeserializer#checkCondition(boolean)} instead. */ @Deprecated public static void checkCondition(boolean condition) { new ATNDeserializer().checkCondition(condition); }
/** * @deprecated Use {@link ATNDeserializer#checkCondition(boolean)} instead. */ @Deprecated public static void checkCondition(boolean condition) { new ATNDeserializer().checkCondition(condition); }
/** * @deprecated Use {@link ATNDeserializer#checkCondition(boolean)} instead. */ @Deprecated public static void checkCondition(boolean condition) { new ATNDeserializer().checkCondition(condition); }
/** * @deprecated Use {@link ATNDeserializer#checkCondition(boolean, String)} instead. */ @Deprecated public static void checkCondition(boolean condition, String message) { new ATNDeserializer().checkCondition(condition, message); }
checkCondition(state.onlyHasEpsilonTransitions() || state.getNumberOfTransitions() <= 1); checkCondition(((PlusBlockStartState)state).loopBackState != null); checkCondition(starLoopEntryState.loopBackState != null); checkCondition(starLoopEntryState.getNumberOfTransitions() == 2); checkCondition(starLoopEntryState.transition(1).target instanceof LoopEndState); checkCondition(!starLoopEntryState.nonGreedy); checkCondition(starLoopEntryState.transition(1).target instanceof StarBlockStartState); checkCondition(starLoopEntryState.nonGreedy); checkCondition(state.getNumberOfTransitions() == 1); checkCondition(state.transition(0).target instanceof StarLoopEntryState); checkCondition(((LoopEndState)state).loopBackState != null); checkCondition(((RuleStartState)state).stopState != null); checkCondition(((BlockStartState)state).endState != null); checkCondition(((BlockEndState)state).startState != null); checkCondition(decisionState.getNumberOfTransitions() <= 1 || decisionState.decision >= 0); checkCondition(state.getNumberOfTransitions() <= 1 || state instanceof RuleStopState);
checkCondition(state.onlyHasEpsilonTransitions() || state.getNumberOfTransitions() <= 1); checkCondition(((PlusBlockStartState)state).loopBackState != null); checkCondition(starLoopEntryState.loopBackState != null); checkCondition(starLoopEntryState.getNumberOfTransitions() == 2); checkCondition(starLoopEntryState.transition(1).target instanceof LoopEndState); checkCondition(!starLoopEntryState.nonGreedy); checkCondition(starLoopEntryState.transition(1).target instanceof StarBlockStartState); checkCondition(starLoopEntryState.nonGreedy); checkCondition(state.getNumberOfTransitions() == 1); checkCondition(state.transition(0).target instanceof StarLoopEntryState); checkCondition(((LoopEndState)state).loopBackState != null); checkCondition(((RuleStartState)state).stopState != null); checkCondition(((BlockStartState)state).endState != null); checkCondition(((BlockEndState)state).startState != null); checkCondition(decisionState.getNumberOfTransitions() <= 1 || decisionState.decision >= 0); checkCondition(state.getNumberOfTransitions() <= 1 || state instanceof RuleStopState);
checkCondition(state.onlyHasEpsilonTransitions() || state.getNumberOfTransitions() <= 1); checkCondition(((PlusBlockStartState)state).loopBackState != null); checkCondition(starLoopEntryState.loopBackState != null); checkCondition(starLoopEntryState.getNumberOfTransitions() == 2); checkCondition(starLoopEntryState.transition(1).target instanceof LoopEndState); checkCondition(!starLoopEntryState.nonGreedy); checkCondition(starLoopEntryState.transition(1).target instanceof StarBlockStartState); checkCondition(starLoopEntryState.nonGreedy); checkCondition(state.getNumberOfTransitions() == 1); checkCondition(state.transition(0).target instanceof StarLoopEntryState); checkCondition(((LoopEndState)state).loopBackState != null); checkCondition(((RuleStartState)state).stopState != null); checkCondition(((BlockStartState)state).endState != null); checkCondition(((BlockEndState)state).startState != null); checkCondition(decisionState.getNumberOfTransitions() <= 1 || decisionState.decision >= 0); checkCondition(state.getNumberOfTransitions() <= 1 || state instanceof RuleStopState);
checkCondition(state.onlyHasEpsilonTransitions() || state.getNumberOfTransitions() <= 1); checkCondition(((PlusBlockStartState)state).loopBackState != null); checkCondition(starLoopEntryState.loopBackState != null); checkCondition(starLoopEntryState.getNumberOfTransitions() == 2); checkCondition(starLoopEntryState.transition(1).target instanceof LoopEndState); checkCondition(!starLoopEntryState.nonGreedy); checkCondition(starLoopEntryState.transition(1).target instanceof StarBlockStartState); checkCondition(starLoopEntryState.nonGreedy); checkCondition(state.getNumberOfTransitions() == 1); checkCondition(state.transition(0).target instanceof StarLoopEntryState); checkCondition(((LoopEndState)state).loopBackState != null); checkCondition(((RuleStartState)state).stopState != null); checkCondition(((BlockStartState)state).endState != null); checkCondition(((BlockEndState)state).startState != null); checkCondition(decisionState.getNumberOfTransitions() <= 1 || decisionState.decision >= 0); checkCondition(state.getNumberOfTransitions() <= 1 || state instanceof RuleStopState);