/** * Implemented as specified by the {@link IRenderingSettings} I/F * * @see IRenderingSettings#resetDefaults(RenderingDef, Pixels) */ @RolesAllowed("user") public void resetDefaults(RenderingDef def, Pixels pixels) { List<Family> families = pixelsMetadata.getAllEnumerations(Family.class); List<RenderingModel> renderingModels = pixelsMetadata.getAllEnumerations(RenderingModel.class); resetDefaults(def, pixels, true, true, families, renderingModels); }
/** * Implemented as specified by the {@link IRenderingSettings} I/F * * @see IRenderingSettings#resetDefaultsNoSave(RenderingDef, Pixels) */ @RolesAllowed("user") public RenderingDef resetDefaultsNoSave(RenderingDef def, Pixels pixels) { List<Family> families = pixelsMetadata.getAllEnumerations(Family.class); List<RenderingModel> renderingModels = pixelsMetadata.getAllEnumerations(RenderingModel.class); return resetDefaults(def, pixels, false, true, families, renderingModels); }
resetDefaults(settings, p, false, computeStats, families, renderingModels); if (newSettings != null) {
resetDefaults(settings, pixels, quantumFactory, renderingModels, buffer, computeStats);
settings = resetDefaults(settings, pixels, false, false, families, renderingModels); if (settings != null) {