/** * Retrieves all rendering settings associated with a given set of Pixels. * @param pixels List of Pixels to retrieve settings for. * @return A map of <Pixels.Id,RenderingDef> for the list of Pixels * given. */ private Map<Long, RenderingDef> loadRenderingSettings(List<Pixels> pixels) { return loadRenderingSettings(pixels, getCurrentUserId()); }
loadRenderingSettingsByOwner(pixelsList); Map<Long, RenderingDef> mySettings = loadRenderingSettings(pixelsList); Set<IObject> toSave = new HashSet<IObject>();
Map<Long, RenderingDef> settingsMap = loadRenderingSettings(pixels); RenderingDef settingsFrom = settingsMap.get(from); if (pixelsFrom != null) { List<Pixels> list = new ArrayList<Pixels>(1); list.add(pixelsFrom); Map<Long, RenderingDef> map = loadRenderingSettings(list); if (!map.containsKey(from)) { map = loadRenderingSettings(list, -1l);
Map<Long, RenderingDef> settingsMap = loadRenderingSettings(pixels); RenderingDef settings; for (Pixels p : pixels)
loadRenderingSettings(pixelsList); Set<IObject> toSave = new HashSet<IObject>();