predicate ); net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(world, explosion, list, r * 2);
net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(world, explosion, Collections.emptyList(), r * 2);
final List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity( this, area ); net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate( this.world, ex, list, 0.2f * 2d );
net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.worldObj, this, Collections.emptyList(), this.size);
ForgeEventFactory.onExplosionDetonate(this.world, this, entitiesInBlastzone, totalSize); final Vec3d explosionPosition = new Vec3d(this.x, this.y, this.z);
net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.worldObj, this, list, f3); Vec3d vec3d = new Vec3d(this.x, this.y, this.z);
int j1 = MathHelper.floor(this.explosionZ + (double) f3 + 1.0D); List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this.exploder, new AxisAlignedBB((double) k1, (double) i2, (double) j2, (double) l1, (double) i1, (double) j1)); net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.world, this, list, f3); Vec3d vec3d = new Vec3d(this.explosionX, this.explosionY, this.explosionZ); for (int k2 = 0; k2 < list.size(); ++k2) {
int j1 = MathHelper.floor(this.explosionZ + (double) f3 + 1.0D); List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this.exploder, new AxisAlignedBB((double) k1, (double) i2, (double) j2, (double) l1, (double) i1, (double) j1)); net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.world, this, list, f3); Vec3d vec3d = new Vec3d(this.explosionX, this.explosionY, this.explosionZ); for (int k2 = 0; k2 < list.size(); ++k2) {
net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.worldObj, this, list, f3); Vec3d vec3d = new Vec3d(this.x, this.y, this.z);
int j1 = MathHelper.floor(this.explosionZ + f3 + 1.0D); List<Entity> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this.exploder, new AxisAlignedBB(k1, i2, j2, l1, i1, j1)); net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.worldObj, this, list, f3); Vec3d Vec3d = new Vec3d(this.explosionX, this.explosionY, this.explosionZ);
int j1 = MathHelper.floor(this.explosionZ + f3 + 1.0D); List<Entity> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this.exploder, new AxisAlignedBB(k1, i2, j2, l1, i1, j1)); net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.worldObj, this, list, f3); Vec3d Vec3d = new Vec3d(this.explosionX, this.explosionY, this.explosionZ);
int j1 = MathHelper.floor(this.explosionZ + f3 + 1.0D); List<Entity> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this.exploder, new AxisAlignedBB(k1, i2, j2, l1, i1, j1)); net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.worldObj, this, list, f3); Vec3d Vec3d = new Vec3d(this.explosionX, this.explosionY, this.explosionZ);
int j1 = MathHelper.floor(this.explosionZ + (double) f3 + 1.0D); List<Entity> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this.exploder, new AxisAlignedBB((double) k1, (double) i2, (double) j2, (double) l1, (double) i1, (double) j1)); net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.worldObj, this, list, f3); Vec3d vec3d = new Vec3d(this.explosionX, this.explosionY, this.explosionZ);
int j1 = MathHelper.floor(this.explosionZ + f3 + 1.0D); List<Entity> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this.exploder, new AxisAlignedBB(k1, i2, j2, l1, i1, j1)); net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.worldObj, this, list, f3); Vec3d Vec3d = new Vec3d(this.explosionX, this.explosionY, this.explosionZ);