@Override public void connected(ChannelWrapper channel) throws Exception { this.channel = channel; MinecraftEncoder encoder = new MinecraftEncoder( Protocol.HANDSHAKE, false, protocol ); channel.getHandle().pipeline().addAfter( PipelineUtils.FRAME_DECODER, PipelineUtils.PACKET_DECODER, new MinecraftDecoder( Protocol.STATUS, false, ProxyServer.getInstance().getProtocolVersion() ) ); channel.getHandle().pipeline().addAfter( PipelineUtils.FRAME_PREPENDER, PipelineUtils.PACKET_ENCODER, encoder ); channel.write( new Handshake( protocol, target.getAddress().getHostString(), target.getAddress().getPort(), 1 ) ); encoder.setProtocol( Protocol.STATUS ); channel.write( new StatusRequest() ); }
@Override public void connected(ChannelWrapper channel) throws Exception { this.ch = channel; this.handshakeHandler = new ForgeServerHandler( user, ch, target ); Handshake originalHandshake = user.getPendingConnection().getHandshake(); Handshake copiedHandshake = new Handshake( originalHandshake.getProtocolVersion(), originalHandshake.getHost(), originalHandshake.getPort(), 2 ); if ( BungeeCord.getInstance().config.isIpForward() ) { String newHost = copiedHandshake.getHost() + "\00" + user.getAddress().getHostString() + "\00" + user.getUUID(); LoginResult profile = user.getPendingConnection().getLoginProfile(); if ( profile != null && profile.getProperties() != null && profile.getProperties().length > 0 ) { newHost += "\00" + BungeeCord.getInstance().gson.toJson( profile.getProperties() ); } copiedHandshake.setHost( newHost ); } else if ( !user.getExtraDataInHandshake().isEmpty() ) { // Only restore the extra data if IP forwarding is off. // TODO: Add support for this data with IP forwarding. copiedHandshake.setHost( copiedHandshake.getHost() + user.getExtraDataInHandshake() ); } channel.write( copiedHandshake ); channel.setProtocol( Protocol.LOGIN ); channel.write( new LoginRequest( user.getName() ) ); }
@Override public void connected(ChannelWrapper channel) throws Exception { this.channel = channel; MinecraftEncoder encoder = new MinecraftEncoder( Protocol.HANDSHAKE, false, protocol ); channel.getHandle().pipeline().addAfter( PipelineUtils.FRAME_DECODER, PipelineUtils.PACKET_DECODER, new MinecraftDecoder( Protocol.STATUS, false, ProxyServer.getInstance().getProtocolVersion() ) ); channel.getHandle().pipeline().addAfter( PipelineUtils.FRAME_PREPENDER, PipelineUtils.PACKET_ENCODER, encoder ); channel.write( new Handshake( protocol, target.getAddress().getHostString(), target.getAddress().getPort(), 1 ) ); encoder.setProtocol( Protocol.STATUS ); channel.write( new StatusRequest() ); }
Handshake copiedHandshake = new Handshake( originalHandshake.getProtocolVersion(), originalHandshake.getHost(), originalHandshake.getPort(), 2 );