|| (moveType == EntityMovementType.MOVE_OVER_THRUST) || (moveType == EntityMovementType.MOVE_VTOL_SPRINT)) { int lightPenalty = conditions.getLightPilotPenalty(); if (lightPenalty > 0) { roll.addModifier(lightPenalty,
.getLightPilotPenalty(); if (lightPenalty > 0) { rollTarget.addModifier(lightPenalty, entity.getGame()