bNeedsUpdate |= loadMechsFromDirectory(vMechs, sKnownFiles, lLastCheck, f, ignoreUnofficial); continue;
boolean bNeedsUpdate = loadMechsFromDirectory(vMechs, sKnownFiles, lLastCheck, Configuration.unitsDir(), ignoreUnofficial); bNeedsUpdate |= loadMechsFromDirectory(vMechs, sKnownFiles, lLastCheck, userDataUnits, ignoreUnofficial);