for (int type : sorted) { for (int i = 0; i < getBombChoices()[type]; i++) { int loc = availableBombLocation(BombType.bombCosts[type]); if ((type == BombType.B_ALAMO) && !game.getOptions().booleanOption(OptionsConstants.ADVAERORULES_AT2_NUKES)) {
for (int type : sorted) { for (int i = 0; i < getBombChoices()[type]; i++) { int loc = availableBombLocation(BombType.bombCosts[type]); if ((type == BombType.B_ALAMO) && !game.getOptions().booleanOption(OptionsConstants.ADVAERORULES_AT2_NUKES)) {