.getSpecialHexDisplay(c); try { if (shdList != null) {
.getSpecialHexDisplay(mcoords); final Phase currPhase = game.getPhase(); int round = game.getRoundCount();
.getSpecialHexDisplay(c); try { if (shdList != null) {
.getSpecialHexDisplay(mcoords); final Phase currPhase = game.getPhase(); int round = game.getRoundCount();