if (etype != null) { try { newmount = addWeaponGroup(etype, loc); newmount.setNWeapons(groups.get(key)); weaponGroups.put(key, getEquipmentNum(newmount));
if (etype != null) { try { newmount = addWeaponGroup(etype, loc); newmount.setNWeapons(groups.get(key)); weaponGroups.put(key, getEquipmentNum(newmount));