int height = guip.getGameOptionsSizeHeight(); setSize(width, height); setResizable(true); setLocationRelativeTo(frame); Dimension size = new Dimension((getSize().width * 40) / 100, (getSize().height * 59) / 100);
int height = guip.getGameOptionsSizeHeight(); setSize(width, height); setResizable(true); setLocationRelativeTo(frame); Dimension size = new Dimension((getSize().width * 40) / 100, (getSize().height * 59) / 100);