- <init>
Constructor - initializes a new instance of the Princess bot.
- setBehaviorSettings
- calculateAdjustment
- calculateMoveIndex
Calculates the move index for the given unit. In general, faster units and units
closer to the enemy
- connect
- getBehaviorSettings
- getBooleanOption
- getEnemyEntities
- getEntitiesOwned
- getEntityToMove
Loops through the list of entities controlled by this Princess instance and
decides which should be
- getFallBack
- getFireControl
Get the appropriate instance of a FireControl object for the given entity.