private void addDefaultBehaviors() { if (!behaviorMap.keySet().contains(DEFAULT_BEHAVIOR_DESCRIPTION)) { addBehavior(DEFAULT_BEHAVIOR); } if (!behaviorMap.keySet().contains(BERSERK_BEHAVIOR.getDescription())) { addBehavior(BERSERK_BEHAVIOR); } if (!behaviorMap.keySet().contains(COWARDLY_BEHAVIOR.getDescription())) { addBehavior(COWARDLY_BEHAVIOR); } if (!behaviorMap.keySet().contains(ESCAPE_BEHAVIOR.getDescription())) { addBehavior(ESCAPE_BEHAVIOR); } }
addBehavior(behaviorSettings);
behaviorSettingsFactory.addBehavior(princessBehavior); behaviorSettingsFactory.saveBehaviorSettings(saveTargets);