out.write(new byte[] {0, -1, 0, 0, 0, 0, 0, 0, 0, 0}); // reserved writeRotationMatrix(); out.writeInt(0); // unknown writeRotationMatrix();
out.write(new byte[] {0, -1, 0, 0, 0, 0, 0, 0, 0, 0}); // reserved writeRotationMatrix(); out.writeInt(0); // unknown writeRotationMatrix();