private IMaterialDistributionSettings currentDistributionSettingsProvider(IGraphicsGrid grid, ShortPoint2D position) { if (currentTab != null) { if (grid.getPlayerIdAt(position.x, position.y) >= 0) { return grid.getPartitionData(position.x, position.y).getPartitionSettings().getDistributionSettings(currentTab.materialButton.getMaterial()); } } return null; }
byte player = map.getPlayerIdAt(x, y); objectDrawer.drawPlayerBorderObject(x, y, player);
byte player = map.getPlayerIdAt(x, y); Color playerColor = context.getPlayerColor(player); occupiedColor = playerColor.toShortColor(1); byte player = map.getPlayerIdAt(x, y); if (player >= 0 && !map.getLandscapeTypeAt(x, y).isBlocking) { Color playerColor = context.getPlayerColor(player);