FloatBuffer inPos = (FloatBuffer) inBuf.getData(); FloatBuffer outPos = (FloatBuffer) outBuf.getData(); tile.transformTextureCoords(inPos, offset, outPos); return true; } else {
FloatBuffer inPos = (FloatBuffer) inBuf.getData(); FloatBuffer outPos = (FloatBuffer) outBuf.getData(); tile.transformTextureCoords(inPos, offset, outPos); return true; } else {