gl.getGL2ES1().glFogf(GL2ES1.GL_FOG_START, state.getStart()); record.fogStart = state.getStart(); gl.getGL2ES1().glFogf(GL2ES1.GL_FOG_END, state.getEnd()); record.fogEnd = state.getEnd(); gl.getGL2ES1().glFogf(GL2ES1.GL_FOG_DENSITY, state.getDensity()); record.density = state.getDensity(); gl.getGL2ES1().glFogf(GL2ES1.GL_FOG_START, state.getStart()); record.fogStart = state.getStart(); gl.getGL2ES1().glFogf(GL2ES1.GL_FOG_END, state.getEnd()); record.fogEnd = state.getEnd(); gl.getGL2ES1().glFogf(GL2ES1.GL_FOG_DENSITY, state.getDensity()); record.density = state.getDensity();