gd.setFullScreenWindow(frame); if (gd.isDisplayChangeSupported()) {
public boolean supportsDisplayChange() { return mainDevice.isDisplayChangeSupported(); }
public boolean supportsDisplayChange() { return mainDevice.isDisplayChangeSupported(); }
if (device.isFullScreenSupported()) { device.setFullScreenWindow(f); if (device.isDisplayChangeSupported()) { try { List<DisplayMode> matchingModes = new ArrayList<>(25);
vc.setFullScreenWindow(window); if (dm != null && vc.isDisplayChangeSupported()) { try { vc.setDisplayMode(dm);
vc.setFullScreenWindow(window); if (dm != null && vc.isDisplayChangeSupported()) { try { vc.setDisplayMode(dm);
vc.setFullScreenWindow(window); if (dm != null && vc.isDisplayChangeSupported()) { try { vc.setDisplayMode(dm);
changeDM.setEnabled(device.isDisplayChangeSupported()); changeDM.setEnabled(device.isDisplayChangeSupported());
GraphicsDevice gd = getGraphicsDevice(); gd.setFullScreenWindow(window); if (dm != null && gd.isDisplayChangeSupported()) { try { gd.setDisplayMode(dm);
videoCard.setFullScreenWindow(window); if (dm != null && videoCard.isDisplayChangeSupported()) {
Frame frame; DisplayMode newDisplayMode; GraphicsDevice gd; // create a Frame, select desired DisplayMode from the list of modes // returned by gd.getDisplayModes() ... if (gd.isFullScreenSupported()) { gd.setFullScreenWindow(frame); } else { // proceed in non-full-screen mode frame.setSize(...); frame.setLocation(...); frame.setVisible(true); } if (gd.isDisplayChangeSupported()) { // Sometime it does return false, however the Display Change is still possible. So, this checking is not a must. gd.setFullScreenWindows(frame); // Important!! Call this before setDisplayMode, otherwise you'll got UnsupportedOperationExaption. gd.setDisplayMode(newDisplayMode); }
mainFrame.setIgnoreRepaint(true); device.setFullScreenWindow(mainFrame); if (device.isDisplayChangeSupported()) { chooseBestDisplayMode(device);
mainFrame.setIgnoreRepaint(true); device.setFullScreenWindow(mainFrame); if (device.isDisplayChangeSupported()) { chooseBestDisplayMode(device);
gd.setFullScreenWindow(frame); if (gd.isDisplayChangeSupported()) {
gd.setFullScreenWindow(this); if (gd.isDisplayChangeSupported()) {
+ getSupportedResolutions()); if (!dev.isDisplayChangeSupported())