protected void computeRectInt(final PlanarImage src, final RasterAccessor dst, final RandomIter roiIter, boolean roiContainsTile) { RandomIter iterSource = getRandomIterator(src, extender);
protected void computeRectByte(final PlanarImage src, final RasterAccessor dst, final RandomIter roiIter, boolean roiContainsTile) { RandomIter iterSource = getRandomIterator(src, extender);
protected void computeRectShort(final PlanarImage src, final RasterAccessor dst, final RandomIter roiIter, boolean roiContainsTile) { RandomIter iterSource = getRandomIterator(src, extender);
protected void computeRectUShort(final PlanarImage src, final RasterAccessor dst, final RandomIter roiIter, boolean roiContainsTile) { RandomIter iterSource = getRandomIterator(src, extender);
protected void computeRectDouble(final PlanarImage src, final RasterAccessor dst, final RandomIter roiIter, boolean roiContainsTile) { RandomIter iterSource = getRandomIterator(src, extender);
protected void computeRectByte(final PlanarImage src, final RasterAccessor dst, final RandomIter roiIter, boolean roiContainsTile) { RandomIter iterSource = getRandomIterator(src, extender);
protected void computeRectUShort(final PlanarImage src, final RasterAccessor dst, final RandomIter roiIter, boolean roiContainsTile) { RandomIter iterSource = getRandomIterator(src, extender);
protected void computeRectShort(final PlanarImage src, final RasterAccessor dst, final RandomIter roiIter, boolean roiContainsTile) { RandomIter iterSource = getRandomIterator(src, extender);
protected void computeRectInt(final PlanarImage src, final RasterAccessor dst, final RandomIter roiIter, boolean roiContainsTile) { RandomIter iterSource = getRandomIterator(src, extender);
protected void computeRectFloat(final PlanarImage src, final RasterAccessor dst, final RandomIter roiIter, boolean roiContainsTile) { RandomIter iterSource = getRandomIterator(src, extender);
protected void computeRectDouble(final PlanarImage src, final RasterAccessor dst, final RandomIter roiIter, boolean roiContainsTile) { RandomIter iterSource = getRandomIterator(src, extender);
protected void computeRectFloat(final PlanarImage src, final RasterAccessor dst, final RandomIter roiIter, boolean roiContainsTile) { RandomIter iterSource = getRandomIterator(src, extender);