- <init>
Creates a new instance firing IdleStateEvents.
- channelIdle
Is called when an IdleStateEvent should be fired. This implementation calls
ChannelHandlerContext#fi
- destroy
- initOutputChanged
- initialize
- newIdleStateEvent
Returns a IdleStateEvent.
- schedule
This method is visible for testing!
- ticksInNanos
This method is visible for testing!
- getWriterIdleTimeInMillis
Return the writerIdleTime that was given when instance this class in
milliseconds.