byteBuf = allocHandle.allocate(allocator); do { allocHandle.lastBytesRead(doReadBytes(byteBuf)); if (allocHandle.lastBytesRead() <= 0) { if (!byteBuf.isReadable()) { // nothing was read. release the buffer.
byteBuf = allocHandle.allocate(allocator); do { allocHandle.lastBytesRead(doReadBytes(byteBuf)); if (allocHandle.lastBytesRead() <= 0) { if (!byteBuf.isReadable()) { // nothing was read. release the buffer.
byteBuf = allocHandle.allocate(allocator); do { allocHandle.lastBytesRead(doReadBytes(byteBuf)); if (allocHandle.lastBytesRead() <= 0) { if (!byteBuf.isReadable()) { // nothing was read. release the buffer.
byteBuf = allocHandle.allocate(allocator); do { allocHandle.lastBytesRead(doReadBytes(byteBuf)); if (allocHandle.lastBytesRead() <= 0) { if (!byteBuf.isReadable()) { // nothing was read. release the buffer.
byteBuf = allocHandle.allocate(allocator); do { allocHandle.lastBytesRead(doReadBytes(byteBuf)); if (allocHandle.lastBytesRead() <= 0) { if (!byteBuf.isReadable()) { // nothing was read. release the buffer.
byteBuf = allocHandle.allocate(allocator); do { allocHandle.lastBytesRead(doReadBytes(byteBuf)); if (allocHandle.lastBytesRead() <= 0) { if (!byteBuf.isReadable()) { // nothing was read. release the buffer.