@Override public ByteBuf setLong(int index, long value) { checkIndex(index, 8); _setLong(index, value); return this; }
@Override public ByteBuf writeLong(long value) { ensureWritable0(8); _setLong(writerIndex, value); writerIndex += 8; return this; }
@Override protected void _setLong(int index, long value) { unwrap()._setLong(index, value); }
@Override protected void _setLong(int index, long value) { unwrap()._setLong(index, value); }
@Override public ByteBuf setLong(int index, long value) { checkIndex(index, 8); _setLong(index, value); return this; }
@Override public ByteBuf writeLong(long value) { ensureWritable0(8); _setLong(writerIndex, value); writerIndex += 8; return this; }
@Override protected void _setLong(int index, long value) { unwrap()._setLong(index, value); }
@Override protected void _setLong(int index, long value) { unwrap()._setLong(index, value); }
@Override public ByteBuf writeLong(long value) { ensureWritable0(8); _setLong(writerIndex, value); writerIndex += 8; return this; }
@Override public ByteBuf setLong(int index, long value) { checkIndex(index, 8); _setLong(index, value); return this; }
@Override protected void _setLong(int index, long value) { unwrap()._setLong(idx(index), value); }
@Override protected void _setLong(int index, long value) { unwrap()._setLong(index, value); }
@Override protected void _setLong(int index, long value) { unwrap()._setLong(idx(index), value); }
@Override protected void _setLong(int index, long value) { unwrap()._setLong(index, value); }
@Override protected void _setLong(int index, long value) { unwrap()._setLong(idx(index), value); }
@Override protected void _setLong(int index, long value) { unwrap()._setLong(idx(index), value); }
@Override protected void _setLong(int index, long value) { unwrap()._setLong(idx(index), value); }
@Override protected void _setLong(int index, long value) { unwrap()._setLong(idx(index), value); }
@Override public ByteBuf setZero(int index, int length) { if (length == 0) { return this; } checkIndex(index, length); int nLong = length >>> 3; int nBytes = length & 7; for (int i = nLong; i > 0; i --) { _setLong(index, 0); index += 8; } if (nBytes == 4) { _setInt(index, 0); // Not need to update the index as we not will use it after this. } else if (nBytes < 4) { for (int i = nBytes; i > 0; i --) { _setByte(index, (byte) 0); index ++; } } else { _setInt(index, 0); index += 4; for (int i = nBytes - 4; i > 0; i --) { _setByte(index, (byte) 0); index ++; } } return this; }
int nBytes = length & 7; for (int i = nLong; i > 0; i --) { _setLong(wIndex, 0); wIndex += 8;