p = getMatchingCoords(ic, icc, x, y); oldp = getMatchingCoords(ic, icc, oldX, oldY); } else { p = new Point(x, y);
p = getMatchingCoords(ic, icc, x, y); oldp = getMatchingCoords(ic, icc, oldX, oldY); } else { p = new Point(x, y);
ic = iw.getCanvas(); if (cCoords.getState()) { p = getMatchingCoords(ic, icc, x, y);
ic = iw.getCanvas(); if (cCoords.getState()) { p = getMatchingCoords(ic, icc, x, y);
p = getMatchingCoords(ic, icc, xloc, yloc);
p = getMatchingCoords(ic, icc, x, y);
p = getMatchingCoords(ic, icc, xloc, yloc);
p = getMatchingCoords(ic, icc, x, y); else { p.x = x;
p = getMatchingCoords(ic, icc, x, y);
ic = iw.getCanvas(); if (cCoords.getState()) { p = getMatchingCoords(ic, icc, x, y);
ic = iw.getCanvas(); if (cCoords.getState() && iw != iwc) { p = getMatchingCoords(ic, icc, x, y); oldp = getMatchingCoords(ic, icc, oldX, oldY); } else { p.x = x;
ic = iw.getCanvas(); if (cCoords.getState() && iw != iwc) { p = getMatchingCoords(ic, icc, x, y); oldp = getMatchingCoords(ic, icc, oldX, oldY); } else { p.x = x;
ic = iw.getCanvas(); if (cCoords.getState()) { p = getMatchingCoords(ic, icc, x, y);
p = getMatchingCoords(ic, icc, x, y); else { p.x = x;