/** * Allocates the attribute objects for this class and adds them to the * attribute table. * * @preconditions * @postconditions */ @Override protected void allocateAttributes() { super.allocateAttributes(); prime = new ByteArrayAttribute(Attribute.PRIME); base = new ByteArrayAttribute(Attribute.BASE); primeBits = new LongAttribute(Attribute.PRIME_BITS); putAttributesInTable(this); }
/** * Allocates the attribute objects for this class and adds them to the * attribute table. * * @preconditions * @postconditions */ @Override protected void allocateAttributes() { super.allocateAttributes(); prime = new ByteArrayAttribute(Attribute.PRIME); subprime = new ByteArrayAttribute(Attribute.SUBPRIME); base = new ByteArrayAttribute(Attribute.BASE); primeBits = new LongAttribute(Attribute.PRIME_BITS); putAttributesInTable(this); }