@Override public GeometryHandle storeGeometry(float[] geometry, EGeometryFormatType type, boolean writable, String name) { GeometryHandle geometryBuffer = allocateVBO(type, name); bindGeometry(geometryBuffer); try(MemoryStack stack = MemoryStack.stackPush()) { ByteBuffer bfr = stack.malloc(4*geometry.length); bfr.asFloatBuffer().put(geometry); GL15.glBufferData(GL15.GL_ARRAY_BUFFER, bfr, writable ? GL15.GL_DYNAMIC_DRAW : GL15.GL_STATIC_DRAW); setObjectLabel(KHRDebug.GL_BUFFER, geometryBuffer.getInternalId(), name + "-vertices"); } return geometryBuffer; }
@Override public GeometryHandle generateGeometry(int vertices, EGeometryFormatType type, boolean writable, String name) { GeometryHandle vertexBufferId = allocateVBO(type, name); bindGeometry(vertexBufferId); GL15.glBufferData(GL15.GL_ARRAY_BUFFER, vertices*type.getBytesPerVertexSize(), writable ? GL15.GL_DYNAMIC_DRAW : GL15.GL_STATIC_DRAW); setObjectLabel(KHRDebug.GL_BUFFER, vertexBufferId.getInternalId(), name + "-vertices"); return vertexBufferId; }
@Override public TextureHandle generateTexture(int width, int height, ShortBuffer data, String name) { int texture = GL11.glGenTextures(); if (texture == 0) { return null; } //fix strange alpha test problem (minimap and landscape are unaffected) ShortBuffer bfr = BufferUtils.createShortBuffer(data.capacity()); int cap = data.capacity(); for(int i = 0;i != cap;i++) bfr.put(i, data.get(i)); TextureHandle textureHandle = new TextureHandle(this, texture); bindTexture(textureHandle); GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGBA, width, height, 0, GL11.GL_RGBA, GL12.GL_UNSIGNED_SHORT_4_4_4_4, bfr); setTextureParameters(); setObjectLabel(GL11.GL_TEXTURE, texture, name + "-tex"); return textureHandle; }