if (asum>0.0) { int nm = _nodeList.nnode(); TriMesh.Node[] ms = _nodeList.nodes(); double hxx = 0.0, hxy = 0.0, hyy = 0.0; double px = 0.0, py = 0.0;
private float interpolate1(double asum, double x, double y) { int nnode = _nodeList.nnode(); TriMesh.Node[] nodes = _nodeList.nodes(); double fs = 0.0; double es = 0.0;
getDelaunayEdgesOpposite(node,tri); int nnode = _nodeList.nnode(); Node[] nodes = _nodeList.nodes();
TriMesh.Node[] nodes = nodeList.nodes(); for (int j=0; j<nnode; ++j) { TriMesh.Node jnode = nodes[j];
float wscl = 1.0f/wsum; int nnode = _nodeList.nnode(); TriMesh.Node[] nodes = _nodeList.nodes(); IndexWeight[] iw = new IndexWeight[nnode]; for (int inode=0; inode<nnode; ++inode) {
private float interpolate0(double asum) { double afsum = 0.0; int nnode = _nodeList.nnode(); TriMesh.Node[] nodes = _nodeList.nodes(); for (int inode=0; inode<nnode; ++inode) { TriMesh.Node node = nodes[inode]; float f = f(node); double a = area(node); afsum += a*f; } return (float)(afsum/asum); }