protected BlockPaintedDoor(@Nonnull IModObject modObject, Material materialIn, boolean isBlastResistant) { super(modObject, materialIn, isBlastResistant); Prep.setNoCreativeTab(this); }
protected BlockPaintedTrapDoor(@Nonnull IModObject modObject, Material materialIn, boolean isBlastResistant) { super(modObject, materialIn, isBlastResistant); Prep.setNoCreativeTab(this); }
protected BlockPaintedReinforcedObsidian(@Nonnull IModObject modObject) { super(modObject); Prep.setNoCreativeTab(this); }
public BlockPaintedWall(@Nonnull IModObject modObject) { super(Blocks.COBBLESTONE); Prep.setNoCreativeTab(this); modObject.apply(this); }
public BlockPaintedStairs(@Nonnull IModObject modObject, Block model) { super(model.getDefaultState()); if (!(model instanceof BlockStairs)) { throw new RuntimeException(); } Prep.setNoCreativeTab(this); modObject.apply(this); }
protected BlockPaintedFence(@Nonnull IModObject modObject, Material material, MapColor mapColor, @Nonnull SoundType sound) { super(material, mapColor); Prep.setNoCreativeTab(this); modObject.apply(this); setSoundType(sound); }
protected ItemEnderface(@Nonnull IModObject modObject) { Prep.setNoCreativeTab(this); modObject.apply(this); setMaxStackSize(1); }
protected BlockPaintedFenceGate(@Nonnull IModObject modObject, BlockPlanks.EnumType material) { super(material); Prep.setNoCreativeTab(this); modObject.apply(this); setSoundType(SoundType.WOOD); }
protected ItemLocationPrintout(@Nonnull IModObject modObject) { Prep.setNoCreativeTab(this); modObject.apply(this); setMaxStackSize(1); }
protected BlockPaintedWorkbench(@Nonnull IModObject modObject) { setHardness(2.5F); setSoundType(SoundType.WOOD); Prep.setNoCreativeTab(this); modObject.apply(this); }
protected BlockPaintedRedstone(@Nonnull IModObject modObject) { super(Material.IRON, MapColor.TNT); setHardness(5.0F); setResistance(10.0F); setSoundType(SoundType.METAL); Prep.setNoCreativeTab(this); modObject.apply(this); }
protected BlockPaintedGlowstone(@Nonnull IModObject modObject) { super(Material.GLASS); setHardness(0.3F); setSoundType(SoundType.GLASS); setLightLevel(1.0F); Prep.setNoCreativeTab(this); modObject.apply(this); }
protected BlockPaintedStone(@Nonnull IModObject modObject) { super(Material.ROCK); setHardness(2.0F); setResistance(10.0F); setSoundType(SoundType.STONE); Prep.setNoCreativeTab(this); modObject.apply(this); }
public BlockPaintedSlab(@Nonnull IModObject modObject, @Nonnull Material material, @Nullable Block halfVariant) { super(material); IBlockState iblockstate = getBlockState().getBaseState(); if (!this.isDouble()) { iblockstate = iblockstate.withProperty(HALF, BlockSlab.EnumBlockHalf.BOTTOM); } this.setDefaultState(iblockstate); Prep.setNoCreativeTab(this); modObject.apply(this); this.halfVariant = halfVariant != null ? halfVariant : this; useNeighborBrightness = true; }
protected BlockPaintedCarpet(@Nonnull IModObject modObject) { super(); Prep.setNoCreativeTab(this); modObject.apply(this); setHardness(0.1F); setSoundType(SoundType.CLOTH); setLightOpacity(0); setTickRandomly(false); // super enables this for no reason }