public static boolean deleteDir( File dir ){ if (dir == null || !dir.isDirectory()){ return false; } for (File f : dir.listFiles()){ if (f.isDirectory()){ if (!deleteDir(f)) return false; } else { if (!deleteFile(f)) return false; } } return dir.delete(); }
public static boolean deleteDir( File dir ){ if (dir == null || !dir.isDirectory()){ return false; } for (File f : dir.listFiles()){ if (f.isDirectory()){ if (!deleteDir(f)) return false; } else { if (!deleteFile(f)) return false; } } return dir.delete(); }
public static void deleteGame( int save, boolean deleteLevels ) { FileUtils.deleteFile(GamesInProgress.gameFile(save)); if (deleteLevels) { FileUtils.deleteDir(GamesInProgress.gameFolder(save)); } GamesInProgress.delete( save ); }
public static void deleteGame( int save, boolean deleteLevels ) { FileUtils.deleteFile(GamesInProgress.gameFile(save)); if (deleteLevels) { FileUtils.deleteDir(GamesInProgress.gameFolder(save)); } GamesInProgress.delete( save ); }
FileUtils.deleteFile( BONES_FILE ); depth = 0;
FileUtils.deleteFile( BONES_FILE ); depth = 0;
} catch (Exception e) { FileUtils.deleteFile( Rankings.RANKINGS_FILE ); Bundle gamedata = FileUtils.bundleFromFile(name + ".dat"); FileUtils.bundleToFile(GamesInProgress.gameFile(i), gamedata); FileUtils.deleteFile(name + ".dat"); gamedata = FileUtils.bundleFromFile(name + depth + ".dat"); FileUtils.bundleToFile(GamesInProgress.depthFile(i, depth), gamedata); FileUtils.deleteFile(name + depth + ".dat"); depth++;
} catch (Exception e) { FileUtils.deleteFile( Rankings.RANKINGS_FILE ); Bundle gamedata = FileUtils.bundleFromFile(name + ".dat"); FileUtils.bundleToFile(GamesInProgress.gameFile(i), gamedata); FileUtils.deleteFile(name + ".dat"); gamedata = FileUtils.bundleFromFile(name + depth + ".dat"); FileUtils.bundleToFile(GamesInProgress.depthFile(i, depth), gamedata); FileUtils.deleteFile(name + depth + ".dat"); depth++;