private void drawRays() { NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nRays * 3 ); } }
private void drawRays() { NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nRays * 3 ); } }
private void drawRays() { NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nRays * 3 ); } }
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); if (dirty) { verticesBuffer.position( 0 ); verticesBuffer.put( vertices ); dirty = false; } script.drawQuad( verticesBuffer ); } }
@Override public void draw() { if (texture == null || (!dirty && buffer == null)) return; super.draw(); if (dirty) { verticesBuffer.position( 0 ); verticesBuffer.put( vertices ); if (buffer == null) buffer = new Vertexbuffer( verticesBuffer ); else buffer.updateVertices( verticesBuffer ); dirty = false; } NoosaScript script = script(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuad( buffer ); }
@Override public void draw() { if (texture == null || (!dirty && buffer == null)) return; super.draw(); if (dirty) { verticesBuffer.position( 0 ); verticesBuffer.put( vertices ); if (buffer == null) buffer = new Vertexbuffer( verticesBuffer ); else buffer.updateVertices( verticesBuffer ); dirty = false; } NoosaScript script = script(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuad( buffer ); }
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuad( verticesBuffer ); } }
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuad( verticesBuffer ); } }
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuad( verticesBuffer ); } }
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuadSet( verticesBuffer, 9 ); } }
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); if (!updated.isEmpty()) { updateVertices(); } script.camera( camera ); script.drawQuadSet( quads, size ); } }
@Override public void draw() { super.draw(); NoosaScript script = NoosaScript.get(); font.texture.bind(); if (dirty) { updateVertices(); } script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuadSet( quads, realLength ); }
@Override public void draw() { super.draw(); if (dirty){ updateVertices(); quads.limit(quads.position()); if (buffer == null) buffer = new Vertexbuffer(quads); else buffer.updateVertices(quads); } NoosaScript script = NoosaScript.get(); tx.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuadSet( buffer, totalKeys, 0 ); }
@Override public void draw() { super.draw(); if (dirty) { updateVertices(); quads.limit(quads.position()); if (buffer == null) buffer = new Vertexbuffer(quads); else buffer.updateVertices(quads); } NoosaScript script = NoosaScript.get(); font.texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuadSet( buffer, realLength, 0 ); }
@Override public void draw() { super.draw(); if (dirty) { updateVertices(); quads.limit(quads.position()); if (buffer == null) buffer = new Vertexbuffer(quads); else buffer.updateVertices(quads); } NoosaScript script = NoosaScript.get(); font.texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuadSet( buffer, realLength, 0 ); }
@Override public void draw() { super.draw(); if (dirty){ updateVertices(); quads.limit(quads.position()); if (buffer == null) buffer = new Vertexbuffer(quads); else buffer.updateVertices(quads); } NoosaScript script = NoosaScript.get(); tx.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuadSet( buffer, totalKeys, 0 ); }
@Override public void draw() { super.draw(); if (dirty) { updateTriangles(); } if (lightMode) Blending.setLightMode(); NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nTris * 3 ); if (lightMode) Blending.setNormalMode(); } }
@Override public void draw() { super.draw(); if (dirty) { updateTriangles(); } if (lightMode) Blending.setLightMode(); NoosaScript script = NoosaScript.get(); texture.bind(); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.camera( camera ); script.drawElements( vertices, indices, nTris * 3 ); if (lightMode) Blending.setNormalMode(); } }
@Override public void draw() { super.draw(); if (dirty){ if (buffer == null) buffer = new Vertexbuffer(quads); else buffer.updateVertices(quads); dirty = false; } NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuadSet( buffer, 9, 0 ); }
@Override public void draw() { super.draw(); if (dirty){ if (buffer == null) buffer = new Vertexbuffer(quads); else buffer.updateVertices(quads); dirty = false; } NoosaScript script = NoosaScript.get(); texture.bind(); script.camera( camera() ); script.uModel.valueM4( matrix ); script.lighting( rm, gm, bm, am, ra, ga, ba, aa ); script.drawQuadSet( buffer, 9, 0 ); }