try { area = new Area(component, cursorX, cursorY, cursorX, cursorY); checkExistingOverlaps(area); done = true; } catch (final OverlapsException e) {
try { area = new Area(component, cursorX, cursorY, cursorX, cursorY); checkExistingOverlaps(area); done = true; } catch (final OverlapsException e) {