renderer.paint(g2d, canvas.getRendererWidth(), canvas.getRendererHeight()); overlay.markDirty(0, 0, canvas.getRendererWidth(), canvas.getRendererHeight()); overlay.drawAll(); g2d.dispose();
renderer.paint(g2d, canvas.getRendererWidth(), canvas.getRendererHeight()); overlay.markDirty(0, 0, canvas.getRendererWidth(), canvas.getRendererHeight()); overlay.drawAll(); g2d.dispose();