private AWTGLPixelBuffer allocateImpl(final GLPixelAttributes pixelAttributes, final int width, final int height, final int depth, final boolean pack, final int minByteSize) { final BufferedImage image = new BufferedImage(width, height, 4 == pixelAttributes.componentCount ? BufferedImage.TYPE_INT_ARGB : BufferedImage.TYPE_INT_RGB); final int[] readBackIntBuffer = ((DataBufferInt) image.getRaster().getDataBuffer()).getData(); final Buffer ibuffer = IntBuffer.wrap( readBackIntBuffer ); return new AWTGLPixelBuffer(pixelAttributes, width, height, depth, pack, image, ibuffer, getAllowRowStride()); }