/** * Internal use only. */ public void requestClose(boolean esc){ context.destroy(false); }
/** * Request the application to close. Internal use only. */ public void requestClose(boolean esc){ context.destroy(false); }
public void destroy(boolean waitFor) { if (actualContext == null) throw new IllegalStateException("Not created"); // destroy parent context actualContext.destroy(waitFor); }
@Override public void requestClose(boolean esc) { if (!esc){ System.out.println("The game was quit."); }else{ System.out.println("Player has Collided. Final Score is " + Score); } context.destroy(false); } /**
/** * Requests the context to close, shutting down the main loop * and making necessary cleanup operations. * After the application has stopped, it cannot be used anymore. */ public void stop(boolean waitFor){ logger.log(Level.FINE, "Closing application: {0}", getClass().getName()); context.destroy(waitFor); }
/** * Requests the context to close, shutting down the main loop * and making necessary cleanup operations. * After the application has stopped, it cannot be used anymore. */ @Override public void stop(boolean waitFor){ logger.log(Level.FINE, "Closing application: {0}", getClass().getName()); context.destroy(waitFor); }
/** * Internal use only. */ public void requestClose(boolean esc){ context.destroy(false); }
/** * Internal use only. */ public void requestClose(boolean esc){ context.destroy(false); }
public void destroy(boolean waitFor) { if (actualContext == null) throw new IllegalStateException("Not created"); // destroy parent context actualContext.destroy(waitFor); }
public void destroy(boolean waitFor) { if (actualContext == null) throw new IllegalStateException("Not created"); // destroy parent context actualContext.destroy(waitFor); }
public void destroy(boolean waitFor) { if (actualContext == null) throw new IllegalStateException("Not created"); // destroy parent context actualContext.destroy(waitFor); }
@Override public void requestClose(boolean esc) { if (!esc){ System.out.println("The game was quit."); }else{ System.out.println("Player has Collided. Final Score is " + Score); } context.destroy(false); } /**
/** * Requests the context to close, shutting down the main loop * and making necessary cleanup operations. * After the application has stopped, it cannot be used anymore. */ public void stop(boolean waitFor){ logger.log(Level.FINE, "Closing application: {0}", getClass().getName()); context.destroy(waitFor); }
/** * Requests the context to close, shutting down the main loop * and making necessary cleanup operations. * After the application has stopped, it cannot be used anymore. */ public void stop(boolean waitFor){ logger.log(Level.FINE, "Closing application: {0}", getClass().getName()); context.destroy(waitFor); }