@Override public void simpleInitApp() { ParticleEmitter emit = new ParticleEmitter("Emitter", Type.Triangle, 200); emit.setShape(new EmitterSphereShape(Vector3f.ZERO, 1f)); emit.setGravity(0, 0, 0); emit.setLowLife(5); emit.setHighLife(10); emit.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 0, 0)); emit.setImagesX(15); Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); mat.setTexture("Texture", assetManager.loadTexture("Effects/Smoke/Smoke.png")); emit.setMaterial(mat); ParticleEmitter emit2 = emit.clone(); emit2.move(3, 0, 0); rootNode.attachChild(emit); rootNode.attachChild(emit2); ParticleEmitter emit3 = BinaryExporter.saveAndLoad(assetManager, emit); emit3.move(-3, 0, 0); rootNode.attachChild(emit3); }
@Override public void simpleInitApp() { cam.setLocation(new Vector3f(10f, 3f, 40f)); cam.lookAtDirection(Vector3f.UNIT_Z.negate(), Vector3f.UNIT_Y); DirectionalLight dl = new DirectionalLight(); dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal()); dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f)); rootNode.addLight(dl); AnimComposer composer; Spatial originalModel = assetManager.loadModel("Models/Oto/Oto.mesh.xml"); composer = originalModel.getControl(AnimComposer.class); composer.setCurrentAction("Walk"); rootNode.attachChild(originalModel); Spatial clonedModel = originalModel.clone(); clonedModel.move(10, 0, 0); composer = clonedModel.getControl(AnimComposer.class); composer.setCurrentAction("push"); rootNode.attachChild(clonedModel); Spatial exportedModel = BinaryExporter.saveAndLoad(assetManager, originalModel); exportedModel.move(20, 0, 0); composer = exportedModel.getControl(AnimComposer.class); composer.setCurrentAction("pull"); rootNode.attachChild(exportedModel); } }
@Test public void testOverrides_SaveAndLoad_KeepsMPOs() { MatParamOverride override = mpoInt("val", 5); Node scene = createDummyScene(); scene.getChild("A").addMatParamOverride(override); AssetManager assetManager = TestUtil.createAssetManager(); Node loadedScene = BinaryExporter.saveAndLoad(assetManager, scene); Node root = new Node("Root Node"); root.attachChild(loadedScene); validateScene(root); validateScene(scene); assertNotSame(override, loadedScene.getChild("A").getLocalMatParamOverrides().get(0)); assertEquals(override, loadedScene.getChild("A").getLocalMatParamOverrides().get(0)); }